Screenshots
The following screenshots show the available graphical interfaces in various versions of the tool. Due to the way in which the program is designed and coded then it should be possible to add any front end to it, as long as there is a .Net framework compatible interface.
System.Windows.Forms interface
SWF is the standard Microsoft Windows toolkit and as such it start out as the default when designing the application. It has since taken more of a back-seat as the development moved to a Linux-based platform. A native Windows version will still be available on release.
July 2010
The following screenshots show the GUI as it was at RC1 in July 2010, after its rebuild to use moveable toolbars, newer menus and better stat line boxes.
September 2007
The following screenshots show the GUI as it was in September 2007.
GTK# interface
The GTK# interface is an alternate interface that is also being developed. It is currently getting more development time than the SWF interface and will provide a native Linux (Gnome) interface for the tool that can also be used in Windows.
Feburary 2008
The following screenshot shows the new "Unit tabs" that display the units. Current progress lets you edit the name and unit size. Future work will show and let you add and remove equipment.
January 2008
The following screenshots show the GUI as it was in January 2007. The panel on the right will contain tabs for each unit that has been opened from the army tree on the left.
Qt# interface
The Qt#/Qyoto interface is another alternate interface that is being developed. It will provide a native Linux (KDE and Gnome) interface for the tool using Qt4 widgets. It should also theoretically be possible to use it with Windows, but Qyoto builds for Windows are not yet stable.
There are currently no screenshots for the Qt# build.
WarFoundry